Sakura Wars takes place in an alternate 1940s Tokyo, combining the city and period’s rich history with full-on steampunk, demon warfare, and of course, massive mechs. The Imperial Combat Revue doubles as a defense force protecting Tokyo, but during peace time, it’s an almost regular theater troop.
Enter Seijuro Kamiyama, recently brought in as captain and director of the Combat Revue. Despite the glamorous name, the Imperial Combat Revue isn’t really doing all that hot and needs some serious direction to turn things around and recover its former prestige.
You’ll divide your time on and off the battlefield and try to foster strong relationships with the Revue members. Sakura Wars uses the series’ signature LIPS dialogue system, where your dialogue choices and how they’re presented affects the way relationships develop. These, in turn, affect everyone’s battle performance.
Don’t forget to check out the Sakura Wars announcement if you missed it, and stay tuned to GameSkinny for more Sakura Wars news as it enters stage left.